激励广告
激励广告能够向与广告交互的用户提供各种应用内物品作为奖励,如继续游戏、虚拟货币等。这样,用户在广告互动中投入时间后就能获得切实的价值,从而达到推动交互的效果。
以下各节将向您介绍如何加载和显示激励广告。
加载激励广告
要加载激励广告,请创建与您的激励广告单元对应的 MARewardedAd
实例对象,然后调用其 loadAd
方法。
实现 MARewardedAdDelegate
以便在广告准备就绪时收到通知。这也会通知您其他广告相关的事件。
#import "ExampleViewController.h"#import <AppLovinSDK/AppLovinSDK.h>
@interface ExampleViewController()<MARewardedAdDelegate>@property (nonatomic, strong) MARewardedAd *rewardedAd;@property (nonatomic, assign) NSInteger retryAttempt;@end
@implementation ExampleViewController
- (void)createRewardedAd{ self.rewardedAd = [MARewardedAd sharedWithAdUnitIdentifier: @"«ad-unit-ID»"]; self.rewardedAd.delegate = self;
// Load the first ad [self.rewardedAd loadAd];}
#pragma mark - MAAdDelegate Protocol
- (void)didLoadAd:(MAAd *)ad{ // Rewarded ad is ready to show. '[self.rewardedAd isReady]' now returns 'YES'
// Reset retry attempt self.retryAttempt = 0;}
- (void)didFailToLoadAdForAdUnitIdentifier:(NSString *)adUnitIdentifier withError:(MAError *)error{ // Rewarded ad failed to load // AppLovin recommends that you retry with exponentially higher delays up to a maximum delay (in this case 64 seconds)
self.retryAttempt++; NSInteger delaySec = pow(2, MIN(6, self.retryAttempt));
dispatch_after(dispatch_time(DISPATCH_TIME_NOW, delaySec * NSEC_PER_SEC), dispatch_get_main_queue(), ^{ [self.rewardedAd loadAd]; });}
- (void)didDisplayAd:(MAAd *)ad {}
- (void)didClickAd:(MAAd *)ad {}
- (void)didHideAd:(MAAd *)ad{ // Rewarded ad is hidden. Pre-load the next ad [self.rewardedAd loadAd];}
- (void)didFailToDisplayAd:(MAAd *)ad withError:(MAError *)error{ // Rewarded ad failed to display. AppLovin recommends that you load the next ad. [self.rewardedAd loadAd];}
#pragma mark - MARewardedAdDelegate Protocol
- (void)didRewardUserForAd:(MAAd *)ad withReward:(MAReward *)reward{ // Rewarded ad was displayed and user should receive the reward}
@end
class ExampleViewController : UIViewController, MARewardedAdDelegate{ var rewardedAd: MARewardedAd! var retryAttempt = 0.0
func createRewardedAd() { rewardedAd = MARewardedAd.shared(withAdUnitIdentifier: "«ad-unit-ID»") rewardedAd.delegate = self
// Load the first ad rewardedAd.load() }
// MARK: MAAdDelegate Protocol
func didLoad(_ ad: MAAd) { // Rewarded ad is ready to show. '[self.rewardedAd isReady]' now returns 'YES'.
// Reset retry attempt retryAttempt = 0 }
func didFailToLoadAd(forAdUnitIdentifier adUnitIdentifier: String, withError error: MAError) { // Rewarded ad failed to load // AppLovin recommends that you retry with exponentially higher delays up to a maximum delay (in this case 64 seconds).
retryAttempt += 1 let delaySec = pow(2.0, min(6.0, retryAttempt))
DispatchQueue.main.asyncAfter(deadline: .now() + delaySec) { self.rewardedAd.load() } }
func didDisplay(_ ad: MAAd) {}
func didClick(_ ad: MAAd) {}
func didHide(_ ad: MAAd) { // Rewarded ad is hidden. Pre-load the next ad rewardedAd.load() }
func didFail(toDisplay ad: MAAd, withError error: MAError) { // Rewarded ad failed to display. AppLovin recommends that you load the next ad. rewardedAd.load() }
// MARK: MARewardedAdDelegate Protocol
func didRewardUser(for ad: MAAd, with reward: MAReward) { // Rewarded ad was displayed and user should receive the reward }}
展示激励广告
要展示激励广告,请调用您获取的 MARewardedAd
对象的 showAd
方法。
if ( [self.rewardedAd isReady] ){ [self.rewardedAd showAd];}
if rewardedAd.isReady{ rewardedAd.show()}
获取激励广告的金额和币种
要获取奖励金额和币种,请重写 -[MARewardedAdDelegate didRewardUserForAd:withReward:]
回传:
- (void)didRewardUserForAd:(MAAd *)ad withReward:(MAReward *)reward{ NSLog(@"Rewarded user: %d %@", reward.amount, reward.label);}
func didRewardUser(for ad: MAAd, with reward: MAReward){ print("Rewarded user: \(reward.amount) \(reward.label)")}
S2S 激励回传
您可以通过货币服务器接收回传。 要了解操作方法,请参阅 MAX S2S Rewarded Callback API 指南。 随后,在Edit Ad Unit页面更新Server Side Callback URL。
设置激励广告的金额和币种
要设置激励广告的金额和币种,请按照下列步骤操作:
- 在 Edit Ad Unit 页面点击Add S2S Reward Callback:
- 添加 Server Side Callback URL、Reward Amount和 Rewarded Currency Name: